Code clean up, logic fixes etc..
Changes:
- mobs.yml:
- Equipment now has its own section in the mob configuration file.
- replace_chance has been renamed to spawn_chance.
Additions:
- CustomDeathEvent & CustomSpawnEvent: Currently redundant but included.
- Option to add multiple versions of the same mob type (e.g., pig or skeleton). See config.yml and mobs.yml for instructions on natural spawns.
- Option to disable specific mobs in specific worlds.
A significant amount of code has been rewritten and updated, with some parts added and others removed.
Apologies: Command and permission information was not included in the initial release.
Future Plans:
- Release of a few addon plugins that will depend on this plugin:
- Custom AI: Mob goals, etc. (Project already started)
- Arena System
- A fully functional API for developers when applicable.
For further details, suggestions and updates, please refer to the plugin page.