[ + ] Compatibility with the "Lands" plugin was added so that players cannot place a trap outside their own land.
update to spigot 1.21.3 and 1.21.2
[ + ] Permissions were added to allow the use of traps both as a block and as a throwable item.
[ / ] Traps can now be placed on upside-down stairs, top slabs, or double slabs.
[ x ] Some errors were fixed with villagers when they had empty or air-filled trades.
[ x ] Traps now also store size attributes.
[ / ] The names of many internal variables were changed to lowercase to prevent issues.
[ + ] Compatibility with CombatPets has been added to avoid issues between both plugins.
[ + ] Added support for Spigot 1.21.1
[ + ] Re-added compatibility with versions that require Java lower than 20
[ x ] Fixed some bugs
[ x ] fix some bugs with paper fork
[ + ] Added compatibility with Spigot 1.21
[ x ] Fixed an issue with entities that had an infinite potion effect
[ x ] Fixed an issue with MoshroomCows
[ x ] Fixed an error in the latest update for versions below 1.20.5.
[ x ] Fixed an error with enchantments. This error caused error messages to appear in the console.
[ / ] Changed to Java 21 (If you don't want to update your server's Java, you can use an earlier version of NekoTraps)
[ + ] Added compatibility with Spigot 1.20.6
[ x ] An error was fixed that caused if you placed a NekoTrap with a quantity of 1 in hand, it wouldn't be removed and you could place infinite ones. (This only happened in lower versions)
[ + ] added "allow_block_trap_in_protected_region" in config - This option allows nekotraps placed on the ground to trap entities in protected regions.
[ / ] Internal changes were made to improve functionality. If you encounter any errors, please report them.
[ / ] Now the trap can also break if it has a mob inside when thrown
[ + ] Compatibility with QuickShop-Hikari added
[ x ] An error with the placeholder %translated_type% alongside hexadecimal colors has been fixed
[ + ] added reload command auto completer
[ + ] [ + ] The option trap_mob_throw was added to allow boxes with a mob inside to be thrown and opened upon collision with something
[ + ] added /nekotraps reload command
[ x ] An error with the world configuration has been corrected.
[ / ] Now traps can be placed on full snow blocks and on some plants.
[ + ] The option to block by worlds has been added
[ x ] Errors with the latest implemented feature have been fixed. Errors were
[ x ] fixed when a throwable trap hit the player.
[¬_¬] Don't code when you are very, very sleepy.
[ x ] Fixed an issue with throwable traps. (They were attempting to catch players and NPCs)
[ + ] Added chances for both trapping and breaking when thrown like a pokeball
[ + ] Now traps can be thrown like a pokeball. Just activate the 'enable_trap_throw' option in the configuration!
[ + ] The "%translated_type%" placeholder has been added, automatically translating the entity type into the player's client language. For example: "Type: Zombie."
[ + ] The "%entity_type%" placeholder has been modified; now, the entity type will be automatically translated into the player's client language. For example: "Zombie."
[ x ] Placeholder values like %entity_health% are now rounded to have fewer decimal places.
[ x ] Removed a broadcast that appears when place a trap. (I forgot to remove it :skull
[ x ] Fixed a light error with DisplayBlock
[ x ] Fixed a formatting error in update messages
[ + ]New placeholders were added for the description of the NekoTrap item.
[ / ] 'FallingBlock' was changed to 'DisplayBlock' in version 1.20.4 for testing to ensure everything is correct.
placeholders: %entity_health%, %entity_max_health%, %entity_damage%, %entity_damage_speed%, %entity_name%
[ + ] New options have been added to disable NekoTraps based on the name of the mob using MythicMobs. Additionally, options have been added to either ignore or consider the vanilla plugin configuration for this feature.
Code (YAML):
hooks:
MythicMobs:
enabled
: true
allowed_mobs:
enabled
: true
ignore_vanillas_entities
: true
mode
: BLACKLIST
list
:
- SkeletalKnight
[ x ] Fixed compatibility bug with MythicMobs
[ + ] Added an option to enable or disable MythicMobs compatibility in config.yml
[ + ] Added beta compatibility with MythicMobs.
MythicMobs is a very large plugin so there are bound to be bugs and for that reason this is in beta.
You can report any type of error to me on discord!
[ + ] Added compatibility with all cherry blocks and bamboo blocks
[¬_¬] I'm not sure making announcements here is correct but it's Christmas!
Giveaway for 30 free licenses for my plugins and 50% discount!
[ + ] Added compatibility with spigot 1.20.3 and 1.20.4
[ + ] Added compatibility with more blocks. Traps can now be placed on blocks with gravity. For example Sand, Gravel and Concrete
[ + ] added compatibility with spigot 1.20.2
[ . ] the previous version was not correct.
[ x ] Fixed a bug that occurs with villagers and another that occurs when breaking a nekotrap quickly when catching an entity.
[ x ] fixed error with some versions
[ + ] added compatibility with spigot 1.20
[ x ] Fixed a bug with allays and their speed.
fixed bug with tameds mobs
[ - ] Removed the option for the panda to appear eating when opening the box if the panda ate when caught.
[ + ] added compatibility with spigot 1.19.4
[ / ] Changed the method of storing equipment and the drop chance of each piece of armor.
[ ! ] Both methods are currently working, the new captured entities will be saved with the new method. In the not too distant future, the previous method will be removed, so it is advisable to drop and recapture the entities from the boxes.
[ x ] Fixed a bug with version 1.18
[ + ] An error occurred that causes the crafting to be always active ignoring the configuration.
[ + ] An option has been added to change the message when obtaining the item. If you put only "" the message will not be sent.
[ + ] If you break a box that is not empty in creative mode it will now drop the box so you don't lose the entity.
[ x ] Fixed an error that occurred when executing the command from the console.
[ + ] Added a new option in config.yml: trap_break_in_open: false
This configuration will cause it to break when you open the box
Added the option to put a crafting for the traps.
Code (YAML):
crafting:
enabled
: false
pattern
:
-
"BBB"
-
"BTB"
-
"BBB"
ingredients:
B
:
"BARREL"
T
:
"TRIPWIRE_HOOK"
[ x ] Fixed a bug that caused mobs to not always drop picked up items. for example the zombies.
[ + ] Added more configuration:
Code (YAML):
opened_cage_config:
center:
material
:
"BARREL"
data
:
"[facing=down, open=true]"
north:
material
:
"BARREL"
data
:
"[facing=north, open=false]"
south:
material
:
"BARREL"
data
:
"[facing=south, open=false]"
east:
material
:
"BARREL"
data
:
"[facing=east, open=false]"
west:
material
:
"BARREL"
data
:
"[facing=west, open=false]"
[ + ] Version 1.19.3 changed the arguments of a packet so there was a bug. solved!
[ + ] Added an option to specify the material of the trap when it has an entity inside.
Code (YAML):
placed_block:
material
:
"BARREL"
data
:
"[facing=down, open=true]"
[ + ] Plugin messages now allow you to use Hex Colors. example: "&#FFFFFF".
[ + ] The server will now be notified if there is a new update.
[ + ] Added bstats to keep track of plugin stats.
[ + ] Added an option called "data" in cage_config. This option allows you to change the data of the hitbox block. to put in state waterlogged for example.
[ / ] Changed the default hitbox block to another to demonstrate the previous implementation.
[ + ] Added compatibility with minecraft 1.19.3
[ + ] Added options in config.yml
[ + ] Added the option to put a player in the give command