You can now add conditions, mechanics, triggers and targeters yourself to use it in the GUI.
Example to create a condition pattern: create a file named <name>.yml in MythicMobsGUI/Patterns/Conditions
Code (Text):
bowtension:
Conditions:
- bowtension{value=>0.5} true
Example to create a Mechanic pattern: create a file named <name>.yml in MythicMobsGUI/Patterns/Mechanics
Code (Text):
Jump:
Mechanics:
- jump{velocity=20}
- blockwave{d=100;m=stone;r=5;n=5;v=10;s=sphere} @selflocation
Example to create a Trigger pattern: create a file named <name>.yml in MythicMobsGUI/Patterns/Triggers
Code (Text):
every2sec:
Trigger: "~onTimer:40"
Example to create a Targeter pattern: create a file named <name>.yml in MythicMobsGUI/Patterns/Targeters
Code (Text):
playernearest:
Targeter: "@PlayersInRadius{r=30;limit=2;sort=NEAREST}"
new command /mmgui reload this command is to reload the pattern files for the moment