- Global Limit: The max-announcements key sets a global limit on the number of players (5 by default).
- Per-Mob Limits: For mobs like SkeletonKing and SkeletonLord, you can specify individual limits (e.g., 3 for SkeletonKing and 5 for SkeletonLord).
Code (YAML):
announce-on-death
: true
# Set to true to announce the most damage dealt to all MythicMobs on death
# One thing to know about placeholders this plugin supports both PlacheolderAPI and our own custom placeholders
# Here is a list of our custom placeholders:
# %BOSSNAME%, %position%, %player%, and %damage%
# %BOSSNAME% - The name of the mob
# %position% - The player's rank in the damage leaderboard
# %player% - The player's name
# %damage% - The damage dealt by the player
# This allows you to use PlaceholderAPI placeholders (e.g., %server_time%, %player_ping%) alongside your custom placeholders.
max-announcements
: 5
# Set a limit for the number of top players to announce (e.g., 3-5)
messages
:
# Default messages for the most damage dealt to any mob, fully customizable with color codes
header
:
"&aLIST OF PLAYERS WHO HAVE INFLICTED THE MOST DAMAGE ON %BOSSNAME%:"
# Use %BOSSNAME% to display the name of the mob
entry
:
"&e%position%. %player% - %damage% DAMAGE"
# Use %position% to display the player's rank, %player% to display the player's name, and %damage% to display the damage dealt
no-players
:
"&cNo players contributed damage to the mob."
# Message displayed when no player contributed damage to the mob
announce-specific-mob
:
# In this section, specify which mobs you want to announce the most damage for, with optional dedicated messages
SkeletonKing:
announce
: true
# Set to true to announce the most damage dealt to this mob on death
dedicated-message
: true
# Set to true to use a dedicated message for this mob
max-announcements
: 3
# Limit the announcement to the top 3 players
messages
:
# If dedicated-message is set to true, specify a dedicated message for this mob here
header
:
"&6Players who fought the mighty %BOSSNAME%:"
# Custom message just for SkeletonKing
entry
:
"&b%position%. %player% did %damage% DAMAGE to %BOSSNAME%!"
# Custom format for SkeletonKing
no-players
:
"&cNo one dared to challenge the Skeleton King."
SkeletonKnight:
announce
: false
# Set to false to not announce the most damage dealt to this mob on death
dedicated-message
: false
# This section will be ignored because announce is false
SkeletonLord:
announce
: true
dedicated-message
: true
# Set to true to use a dedicated message for this mob
max-announcements
: 5
# Custom limit for this mob
messages:
header
:
"&aLIST OF PLAYERS WHO HAVE INFLICTED THE MOST DAMAGE ON %BOSSNAME% at %server_time%:"
# Custom %BOSSNAME% + PlaceholderAPI %server_time%
entry
:
"&e%position%. %player% - %damage% DAMAGE (Ping: %player_ping%)"
# Custom placeholders + PlaceholderAPI %player_ping%
no-players
:
"&cNo players contributed damage to %BOSSNAME%."
SkeletonWarrior:
announce
: false
# Will not announce anything for SkeletonWarrior on death
dedicated-message
: false
# This section will be ignored
Giant:
announce
: true
# Use default message as dedicated-message is not set
dedicated-message
: false
# No custom messages, use global messages