[
/ ] Fixed some error messages so they are easier to understand
[
!!! ] Reload messages.yml file.
[
- ] Removed check for portal frame existence when creating a portal.
This feature was introduced and removed to satisfy everyone's needs, if you want the check keep using version 2.8 of the plugin.
[
/ ] Improved performance
[
/ ] Changed the /mypc delete portal command to /mypc delportal
[
/ ] Fixed a bug that prevented portals from being created in newer versions of Minecraft
[
+ ] Added a method that does not allow portal creation if there are vanilla portals inside the area (Nether, End)
[
/ ] Fixed a bug that did not display coordinates when using the wand
[
/ ] Improved TabCompleter
[
!!! ] Reload messages.yml file.
[
+ ] Added two new commands:
/mypc setpos1
/mypc setpos2
These commands are used to set the two positions using the player's position.
[
!!! ] Reload the messages file
[
+ ] Added other small improvements to TabCompleter
[
/ ] Optimized plugin
[
/ ] Fixed an issue where TabComplete would not work properly when running /mypc commands
[
+ ] Added tabcompletion for sounds and particles, now all sounds and particles that can be used will be shown
[
/ ] Fixed an issue that prevented the selection of the two positions during portal creation
[
/ ] Fixed an issue where sound would not play when using a portal
[
/ ] Fixed an issue where when particles were set to NONE a console warning was sent saying "invalid particle"
[
/ ] Fixed an issue that prevented the selection of the two positions during portal creation
[
/ ] Improved plugin code and performance
[
/ ] Added the command /mypc particle <portalName> <particle> to the command list (I forgot to add it and only noticed it now)
[
/ ] Fixed an issue when using a portal too quickly
[
/ ] Fixed an issue where when the cooldown is set to 0 it would send the "you moved" message
[
+ ] Added delay system
From now on, when you create a portal, in its config there will be delay: 0 where you can decide how much delay there must be before running the portal
[
/ ] Fixed the api version warning
[
!!! ] Recreate the messages file.
[
+ ] Added the ability to use portals to send players to servers
You will find these new configs when creating a portal
teleport_to_server: false
server_name: NameServer
[
/ ] Fixed a bug that prevented the console from issuing commands
[
/ ] Fixed a bug that did not save portal commands correctly
[
+ ] Added the /myportalscommands particle command to the list of available commands, I forgot to add it in the update, sorry
[
+ ] Added ability to add particles to portals, the command to modify the particles of a portal directly in the game has therefore been added.
/mypc particle <portal> <particle>
[
- ] Removed support for 1.7.X and 1.8.X, now the plugin will support versions from 1.9 up to 1.20.2
[
+ ] Added the possibility to be able to decide whether the commands set in a portal are executed from the console or from the player!
"
execute_by_console: true"
[
/ ] Fixed a bug where if in a portal there was no sound set every time a portal was used an error was reported in the console.
[
/ ] Code cleaned up
[
+ ] Added Sounds! Now when a player uses a portal it will emit a sound!
Command: /mypc sound <portal> <sound>
[
!!! ] You have to reload the messages.yml file
[
/ ] Fixed a bug that did not allow to create a new portal with the same name as a previously deleted portal.
[
!!! ] You have to reload the messages.yml file
[
+ ] From now on the commands set for the portals will be executed from the console, so the player will only need permission to use the particular portal!
[
/ ] Code optimization
[
+ ] Added the TabCompleter, now you can use the tab key to see all existing portals and other facilities.
[
/ ] Fixed bug where /mypc commands inserting a non-existing portal plugin didn't send the error message.
[
/ ] Fixed a bug that allowed to create portals with the same name, doing so the portal is corrupted
[
!!! ] You have to reload the messages.yml file
[
/ ] Fixed a bug that did not allow permissions to be created correctly
[
+ ] Added permissions when creating a portal!
So by doing this if a player does not have permission to use the portal it will not run.