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ModeledNPCs: Ultimate NPC Plugin MythicMobs & ModelEngine! Quests, Dialogues & Traders Pathfinding!!
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"Unleash the Power of MythicMobs and ModelEngine—Bring Your NPCs to Life!"
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2.6 MB .jar
Overview
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ModeledNPCS — Update v7.6
✅
ADDED
PACKET AutoLook Mode
(smooth face-player rotation using ProtocolLib).
New config option:
autolook.mode: PACKET or BUKKIT
Yaw offsets per ModelEngine model
(fixes models looking sideways).
AutoLookService
class to handle packet rotation smoothly.
AutoLook Watchdog
→ prevents NPCs looking up/down randomly.
Nearest Player Tracking
for better NPC focus.
Automatic config key updater
→ old configs now get missing keys auto-added.
New NPC interaction configs
(left/right click, fallback range, angle, etc.).
New cooldown system
for clicks & commands.
New anti-piracy flag
(disabled by default).
FIXED
NPCs
no longer look upward
randomly.
NPCs
no longer shake / jitter
when rotating.
Fixed NPC rotation being
too slow or stuck
.
Fixed NPCs
not rotating in PACKET mode
.
Fixed Name/Hologram system causing
spam & duplicates
.
Fixed holograms respawning
20+ times per second
.
Fixed AutoLook not reloading correctly after restart.
Fixed old configs causing errors because keys were missing.
Fixed ModelEngine NPCs facing the wrong direction.
Fixed angle wrapping bugs (0°/360° loop causing spin).
Fixed NPCs spinning forever when target crosses behind them.
Fixed rotation crashing when chunks were unloaded.
Fixed bad yaw calculation making NPCs "snap" visually.
Fixed effects & animations initializing too early.
Fixed orphaned NPCs not cleaning up.
IMPROVED
Rotation is now
ultra smooth
when using PACKET mode.
NPCs rotate faster & more naturally with angle interpolation.
NPCs follow players more accurately with better math.
Hologram system is more stable and updates cleanly.
Better debug logs (clear & readable).
Startup sequence reorganized for
less errors
.
Improved AutoLook performance (less CPU).
ModelEngine integration more reliable.
Name re-apply happens only once (no more constant updates).
AutoLook only runs
after
NPCs spawn (no null crashes).
CHANGED
AutoLook tick rate configurable (period-ticks).
AutoLook max rotation speed configurable (max-step-degrees).
AutoLook max player distance configurable (max-distance).
Config now includes all new features & default values.
PACKET mode is now the recommended rotation type.
Yaw offsets moved to config per blueprint.
Rotations always keep pitch = 0 (unless autolook is ON).
Debug mode now prints clean, organized messages.
STABILITY PASS
Cleaner NPC spawn sequence.
Cleaner NPC cleanup sequence.
No more spammy logs.
No more hologram flickering.
NPC rotation stays stable even with dozens of NPCs.
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,
Nov 24, 2025
View on SpigotMC
Resource Information
Author:
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Total Downloads:
94
First Release:
Dec 13, 2024
Last Update:
Dec 19, 2025
Category:
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All-Time Rating:
15 ratings
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