ModeledNPCs: Ultimate NPC Plugin MythicMobs & ModelEngine! Quests, Dialogues & Traders Pathfinding!! icon

ModeledNPCs: Ultimate NPC Plugin MythicMobs & ModelEngine! Quests, Dialogues & Traders Pathfinding!! -----

"Unleash the Power of MythicMobs and ModelEngine—Bring Your NPCs to Life!"



ModeledNPCS — Update v7.6
ADDED
  • PACKET AutoLook Mode (smooth face-player rotation using ProtocolLib).

  • New config option:


    autolook.mode: PACKET or BUKKIT
  • Yaw offsets per ModelEngine model (fixes models looking sideways).

  • AutoLookService class to handle packet rotation smoothly.

  • AutoLook Watchdog → prevents NPCs looking up/down randomly.

  • Nearest Player Tracking for better NPC focus.

  • Automatic config key updater → old configs now get missing keys auto-added.

  • New NPC interaction configs (left/right click, fallback range, angle, etc.).

  • New cooldown system for clicks & commands.

  • New anti-piracy flag (disabled by default).
FIXED
  • NPCs no longer look upward randomly.

  • NPCs no longer shake / jitter when rotating.

  • Fixed NPC rotation being too slow or stuck.

  • Fixed NPCs not rotating in PACKET mode.

  • Fixed Name/Hologram system causing spam & duplicates.

  • Fixed holograms respawning 20+ times per second.

  • Fixed AutoLook not reloading correctly after restart.

  • Fixed old configs causing errors because keys were missing.

  • Fixed ModelEngine NPCs facing the wrong direction.

  • Fixed angle wrapping bugs (0°/360° loop causing spin).

  • Fixed NPCs spinning forever when target crosses behind them.

  • Fixed rotation crashing when chunks were unloaded.

  • Fixed bad yaw calculation making NPCs "snap" visually.

  • Fixed effects & animations initializing too early.

  • Fixed orphaned NPCs not cleaning up.
IMPROVED
  • Rotation is now ultra smooth when using PACKET mode.

  • NPCs rotate faster & more naturally with angle interpolation.

  • NPCs follow players more accurately with better math.

  • Hologram system is more stable and updates cleanly.

  • Better debug logs (clear & readable).

  • Startup sequence reorganized for less errors.

  • Improved AutoLook performance (less CPU).

  • ModelEngine integration more reliable.

  • Name re-apply happens only once (no more constant updates).

  • AutoLook only runs after NPCs spawn (no null crashes).
CHANGED
  • AutoLook tick rate configurable (period-ticks).

  • AutoLook max rotation speed configurable (max-step-degrees).

  • AutoLook max player distance configurable (max-distance).

  • Config now includes all new features & default values.

  • PACKET mode is now the recommended rotation type.

  • Yaw offsets moved to config per blueprint.

  • Rotations always keep pitch = 0 (unless autolook is ON).

  • Debug mode now prints clean, organized messages.
STABILITY PASS
  • Cleaner NPC spawn sequence.

  • Cleaner NPC cleanup sequence.

  • No more spammy logs.

  • No more hologram flickering.

  • NPC rotation stays stable even with dozens of NPCs.
----------, Nov 24, 2025
Resource Information
Author:
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Total Downloads: 94
First Release: Dec 13, 2024
Last Update: Dec 19, 2025
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All-Time Rating:
15 ratings
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