Modifies meganiamtion.yml to support on intereact animation and looping animation
Code (YAML):
# This file maps animations to specific NPCs by their ID. # Define animations per NPC using: # - looped_animation: animation that plays continuously # - interact_animation: animation that plays when the player interacts 1:
looped_animation: idle_loop
interact_animation: wave
2:
looped_animation: sit_loop
interact_animation: nod
3:
looped_animation: breathe
interact_animation: cheer
4:
looped_animation: look_around
interact_animation: point
5:
looped_animation: guard_idle
interact_animation: alert
# Add more NPCs below # Make sure animation names match your ModelEngine blueprints! # # Example: # 6: # looped_animation: idle # interact_animation: greet