Added: New boss abilities:
-
Gravity Shift
Shift gravity, making players float upwards for a few seconds.
-
Leap Target
The boss leaps towards the target.
-
Leap Distant
The boss leaps towards a random distant player.
-
Vampiric Aura
Siphon health from all nearby players.
-
Raging Winds
Slowly push all players within range away from the boss for a set duration.
-
Illusions
Summon clones of the boss for a time, to confuse the players.
-
Healing Prism
Summon a prism to heal the boss every so often for a set duration, if within range.
Added: New boss abilities "-all", "-nearby", "-target", for the following effects:
-
Poison
-
Wither
-
Slow (Slowness)
-
Blind (Blindness)
Added: Advancing entries now support multiple waves in the same entry.
To add mutliple waves, simply split them with ','.
Code (YAML):
arenas
:
# Arena name, as defined in MobArena's config.
CoolArenaName
:
# Entry names can be whatever you want.
EntryOne:
wave
: 35,36,42
spawnpoints:
players
:
# Where we want players to teleport to.
targ
...
Changed: "/havenarena reload" now reloads MobArena as well, if "boss-abilities.enabled" is enabled in the config.
In addition it will also reload all custom abilities.
Fixed: Fixed an error when the arena ends due to a player dying.
This error never broke anything, was just spamming the console.