Added: Boss Abilities:
- Arrow Rain
- Barrage All
- Barrage Nearby
- Barrage Random
- Barrage Target
- Potion Rain
- Potion Rain (Lingering)
Code (YAML):
arrow-rain:
size: 7
# How far around the boss should arrows spawn? altitude: 7
# How high above the boss should arrows spawn? speed: 0.3
# How fast should arrows fall? barrage-nearby:
count: 7
# How many arrows are fired? speed: 1.0
# How fast should arrows travel? delay: 2
# How much delay between each arrow? (In ticks, 20 ticks = 1 second) radius: 3
# How close players must be to be affected by the ability. potion-rain:
size: 5
# How far around the boss should potions spawn? altitude: 7
# How high above the boss should potions spawn? speed: 0.3
# How fast should potions fall? effect: POISON
# Potion Effect or RANDOM - https://helpch.at/docs/1.20.3/org/bukkit/potion/PotionEffectType.html duration: 60
# How long should the potion effect last? (In ticks, 20 ticks = 1 second) level: 1
# What level of the effect should be used?
Added: Option to clear enchants from mobs.
Code (YAML):
# Clear weapon enchants on mobs? clear-enchants: false
Added: You can now give the onNewWave event a delay.
Not all servers are the same, so some might start their wave right away, and some might have a delay. You can give onNewWave a delay, to better match your arenas wave delay.
Added: You can now change on the lang settings of class previews.
Code (YAML):
class-preview: ## Placeholders ## # %class% - Their class. gui-title: 'Previewing
: %class%' class-unknown: 'Unknown class.'
no-permission: '
No permission.'
Changed: HavenArena now automatically reloads MobArena, to load custom abilities.
Fixed: The ability "Minions" now correctly loads the decimal of the setting value.
Was being loaded as a whole number.