Fix for vehicle placement not being accounted for when it hits defined limit, now it should properly block placement of vehicles if those are over the limit.
Added new command as /mfm limits which will output basic information about surrounding chunks. This will provide information about mob type limitations or group limitations based on what you have setup for auto cleanup. By default it will only provide names of entities and groups with some colors to indicate that its under limit (green), at the limit (white) and over the limit (red) without indicating exact numbers. This is mainly to prevent usage of this command to be used as scanning tool, still provides basic information about entities in area which are under limits. For more detailed information you will need to have mfm.command.limits.full permission node, which will provide amount of entities detected in that area and max allowed amount