- You can now configurate each command message (except for the /mb one) in the messages.yml file!
- Crafts were added (bows.yml), and a parameter in config.yml too, which means you have to re-create them. Crafts are easy to set up (see down below).
- A small bug fix: anvil-renamed normal bows no longer give trouble with cooldowns.
Do'nt forget to re-create bows.yml and config.yml in order to have each recent parameter!
How to use crafts:
The "craft-enabled" (located in the bows.yml fil) parameter allows to disable each bow's crafting (workbench). Each time you change one of these, reload/restart your server. The crafts update when starting the server.
In the "craft" parameter (also located in the bows.yml file), just put the name of the materials you want players to use in order to craft the bows. For instance, here is the default Fire Bow crafting (8 blaze rods surrounding 1 bow):
Code (Text):
- BLAZE_ROD, BLAZE_ROD, BLAZE_ROD
- BLAZE_ROD, BOW, BLAZE_ROD
- BLAZE_ROD, BLAZE_ROD, BLAZE_ROD
Important: do not forget the caps! There are also a few exceptions, such as gun powder which is SULPHUR. You can find them easily on the internet.
Lastly, you can use durabilities (for instance, dyes). Just put [MATERIAL_NAME] followed by :[DURABILITY]. For instance, red dye would be INK_SACK:1.