This update is pretty massive and took a lot of time to write and debug. It is heavily recommended to first test it on a non production server so that you can spend some time on updating your plugin configurations.
Big Changes
- All MMOCore and MMOItems abilities were moved over to MythicLib. You can now use MMOCore skills in MMOItems and vice versa.
- Custom skills are now handled by MythicLib. You can still create custom skills using MythicMobs and SkillAPI is now supported
- New TIMER trigger type (this means timer skills on MMOItems items or MMOCore classes)
VERY IMPORTANT: You will have to transfer all of your MythicMobs custom skills from MMOCore and MMOItems to MythicLib. Check the 'Custom Skills' page on the MythicLib wiki to see what changed in the custom skill creation process.
It will be easier for you to backup and delete the entire MMOCore/skills and MMOItems/dynamic folders before trying to register and edit a custom skill in MythicLib using the updated guide on the wiki
Smaller Changes
- Damage particle cap (for servers which use very high damage values, regenerate your config file to have this option appear)
- New skill: Void Zapper
- New UNARMED damage type (when hitting with bare hands)
- Damage stats like PvE Damage and Undead Damage now stack up linearly (+50% Undead Damage and +50 PvE Damage makes 100% and not 125%) and not multiplicatively
Next Update
- Centralized element system in MythicLib
- Elemental item stats (defense, flat damage, weaknesses, percent base damage buffs)
- Abilities with elemental damage
Compatible with MMOItems 6.7 and MMOCore 1.9