This is a big update and it took quite a long time to work on! Please take your time to update the three MMO plugins as they do feature a lot of (awesome) changes. If you like recent updates do consider leaving a plugin review!
Reminder: read the
MythicLib changelog! All the changes which apply to MythicLib also impacts MMOItems.
Patches
- Fixed an issue with Heroes skill damage
- Fixed multiple issues with stat application in off/main hand
- Fixed an NPE with ModelEngine
- Fixed an issue with gem stones
- Fixed an issue with crafting permission
- Fixed an issue with modifier (stats, abilities) application and registration
- Fixed an issue with MMOCore player data loading
Additions
- Added Max Stamina when Heroes is installed
- Added cooldown references for consumables. Multiple consumables can have the same cooldown
- New 80+ default items
- New element GUI editor
- Stat formatting was moved over to ML (stats.yml)
- New tier filter for /mi generate
- New catalyst item types
Config Changes
Please backup and reset your item-types.yml to generate the new config sections for
OFF_CATALYST and
MAIN_CATALYST. These item types are items which only apply their stats when held in the off/main hand.
Add this to your lore-format.yml and remove the section that corresponds to the old elemental stats
Code (Text):
# - '{bar}&8&m--------&2&l &nElements&8 &m--------------'
- '{bar}'
- '#elements#'
Add this to your stats.yml
Code (Text):
# Elemental Stat Format
elemental-damage: '#color#icon&7 # #name Damage'
elemental-damage-percent: '#color#icon&7 +#% #name Damage'
elemental-defense: '#color#icon&7 # #name Defense'
elemental-defense-percent: '#color#icon&7 +#% #name Defense'
elemental-weakness: '#color#icon&7 #% #name Weakness'
This build is compatible with MMOCore 1.10 and MythicLib 1.4