MMOItems 6.0 Official Release 1 [READ THE WHOLE CHANGELOG]
This update is a MASSIVE one, lots of stuff has been fixed and the way that items work have been completely overhauled to open more doors for the future. WHEN UPGRADING FROM 5.5.5 to MMOItems 6 you MUST run the command /mi update apply 4 4 and then restart your server!
Added MythicMobs Faction damage +/- stats (these automatically read from all of your mobs)
Crafting station recipes can now have no ingredients if there are conditions ( allow for blank ingredients and money only, this means you can make shops with mmoitems only)
MMOItems 6.0 item formats and stats. All of this has been changed to be more RPG and configurable. If you have ANY QUESTIONS, PLEASE COME TO THE SUPPORT DISCORD AND WE WILL HELP!
Dropped items are now less likely to glitch around.
Added support for Custom blocks in worldedit (syntax is //set mmoitems-1) where the number is the custom block ID.
Fixed Crafting station buttons.
Items are properly sorted in the item browser now.
Custom recipe fixes and improvements.
Added custom model support to crafting station guis (DIAMOND_SWORD:5)
Added new dynamic display name placeholders (on the wiki)
Added new sound option for crafting stations which lets you change the sounds.
Added crafting station layouts to change how crafting stations are setup, also added parenting to crafting stations! Less typing.
Added 'bordering: stone' and 'not-bordering: stone' options to the custom gen templates to either require blocks to generate touching another type, or generate NOT touching another type.
Made custom block world gen async (much much much much much much much faster)
Added "Accessory Set" stat to only allow one accessory per set when using the new mmoinventory unique restriction option.
Added \n as a valid character to use in stats.yml to let you have multi line lore.