[4.4] Complex Particles, Damage Indicators, New GUI, Bug Fixes
Fixed an issue with item generation (/mi commands would not support non-alphanumerical characters).
Added Weapon Damage.
Players can now no longer deal extra damage with abilities by casting an ability with one item and quickly switching to another item that gives extra damage.
This fix required a major API update.
The update checker now runs asynchronously which greatly decreases the time the plugin takes to enable.
Fixed a non severe display bug in the gem stones list menu.
Changed yet again the sound from the Mana Spirit.
Complex Particle Effects
You can select a particle type, like Helix, Aura which dictates how particles are displayed when holding an item.
You can also select what particle is used in the particle effect.
Particle modifiers allow to slightly tweak how the particles behave.
Fixed a bug with the item browser & the item updater.
Fixed a compatibility issue with <1.12
Fixed an issue with bow damage.
Fixed an issue with the item-sets.yml config file.
Players can no longer swing items they can't use.
Damage Indicators
Damage indicators can be enabled in the config file.
Their formats can be edited.
Supports HolographicDisplays or Holograms
Magic damage now also applies to SkillAPI & Heroes magical skills.
Bows, staffs, muskets & other ranged weapons now fully apply all the available weapon stats.
The advanced recipe list is now sorted.
Recipes are stored by item type.
The items that are in first place in the config files are displayed first, which means the display order can now actually be changed.
Removed the ability-left-click option which is now handled automatically.
Slightly improved a few menus
When canceling the chat edition feature in the edition menu, you are now redirected to the VERY last page you were on.
There is now a menu to easily edit on-hit & right-click abilities.
Fixed a very rare issue of gem stones not applying their stats when bound to items.
Fixed an issue with SkillAPI mana handling.
Please add this to your current stats.yml file (required when using the new weapon damage stat):