- Added
new particle types: basic, dust, directional, spell, note, material, dust_transition
You can define a particle with the "type" option. If not set, the basic type will be used so that old particles you made will not break when updating.
Code (Text):
particle:
type: directional
particle: flame
speed: 0.1 # directional reserved option
direction: { x: 0, y: 1, z: 0 } # directional reserved option
- Added "particles/special.yml" which contains examples of all new particle types
- Fixed some particle related bugs caused by using certain particles: REDSTONE, MOB_SPELL, etc...