Additions
+ M&H Handbook is now in the main menu, this menu shows information on the game like block HP, deck styles, tribe & corruption information!
+ New debug command, /mh game debug - > this will be used for advanced debugging.
Balance Changes
+ Iron blocks now have 20HP.
+ Iron trap doors hp reduced from 10 hp to 5hp.
+ Fixed a bug causing materials with the word stone having 8 hp like cobblestone.
+ Stone hp changed from 8 to 6. - Standardizing block health
+ Brick slab hp changed from 4 to 5. - Standardizing block health
+ Sand hp changed from 2 to 1.
Changes
+ Updated to 1.16.4
+ Internal change to the game timer, it has been broken up into several parts for future debugging.
Fixes
+ Corpse Climb bug fixed were an exception was thrown when an assigned corpse climb body was already.
+ Corpse Climb persistence fix, corpse climb could trigger into other games from the game they were played from.
+ Fixed a major bug were maps with lights you could wouldnt lose heat if near them, now you do (as intended)
Summary
I haven't posted an update in awhile as I have a few new projects I started one of which is near to its public release! I haven't forgotten about M&H of course! This patch is a small one but is heading in the direction of the core plugin being complete! I want to get the profile menu in, this will keep track of information for players and will add in some fun stuff like achievements! Players will also have some settings options in here to help them out and the experienced players will be able to toggle things off. After this new menu system is cleaned up and finished im planning on finally working on the Golden card affects
This should be really useful for server owners looking for a way to monetize their server in a EUILA friendly way
Once this is in, M&H will finally hit its full state. Then in the future I will be working on the first expansion for M&H which is still far away haha thanks for reading!