I've been away for some time! As i live in the US and about a month ago i was laid off so i've been adapting to the new life! For now nothing major to add to the plugin but i just wanted to make sure users of this plugin knew im still updating this and still working on it and still love this plugin! <3 I decided to release 1 of the cards from the next set of cards for premium users in case their meta's got a little stale this past month!
- Fixed an issue with 1.12 versions not having any items for filters since their material didnt exsist.
- Added a warning message for using commands that are op only.
- Fixed an issue that removed CF boxes from cards with long descriptions!
- Added 1 new Card!
Collapse (3) - Deal 1 damage to all of your opponents blocks. RARE
As you might imagine the next patch of 10 cards are oriented towards dealing damage to your opponent indirectly! Collapse does exactly that. If you use enough of these they could destroy furnaces, crafting tables, walls etc. Another interesting side effect this card has is removing all torches when two are played. Which is pretty strong effect on its own. Being able to play up to 4 of these cards can create some insane damage.
The next few cards related to this concept of messing with your opponent indirectly, like removing their natural resources all the way to directly summoning minions that only attack placed blocks. This is one of the major milestone of M&H that has been missing for quite some time, "Siege" is something not entirely thought of, but since recent changes have steered minions & hungers towards building a base (as intended) to survive, siege will become more powerful!
Anyways I know its just one card but i'll be releasing new cards this month to continue the theme!