Sorry for the dormancy! I finally got through a move in real life so i had some time finally to make an update!
For this update i wanted to focus on some bugs that have been reported and i started work on a messages.yml for both the free and premium version so that players can change the ymls to their preferred language, however the messages yml is still a work in progress!
I also did some play testing with some friends a bit ago and decided the newest archetype for skeletons took way to long to get to. So i decided to reduced the overall cost of most of their cards! Hopefully this should increase their viability. We shall see!
Changes
1. Leaving the game now forfeits the game.
2. Decks should be returned to players correctly now.
3. On reloads or shutdowns players would lose their deck, this has been fixed.
4. There is now a forfeit command, /mh quit, will make you surrender the game.
5. Fire should hopefully be unable to form now, there still needs to be some work done on this.
6. You could pick up a deck from the editor and lose what was in your hand, this has been fixed.
7. A messages.yml has been added to allow you to fix my typos and to translate the text to other languages.
(However i still need to get UI elements, but for now the message.yml covers all player messages!)
Updated to 1.15
(THIS only work for version 1.15!)
Balance Changes
Skeleton Army mana cost reduced from 10 to 7
Skeleton King mana cost reduced from 6 to 4
Skeleton Key mana cost reduced from 2 to 1
A Game of Hunger mana cost reduced from 3 to 2
Grim Reaper mana cost reduced from 6 to 5
Whats Next?
I'm going to keep focusing on some bug fixing changes and making sure to balance the existing cards before our next large card addition! But the next set of cards is Rituals & Sacrifices, the next set of cards will be Witch based cards!
Map & Server
You can now download the basic map that i test on along with a full server setup! (You will need to provide your own spigot jar for it)
Enjoy!
-Trigger