Smooth Belt Movement! New Devices, fixes and more!
Additions
+ Belt Movement smoothing! Belts now move items smoothly! You can disable this in the config by setting Smooth Movement: false. You may want to disable this for bedrock support.
+ New Config! Allow Classic Elevators: false, by default this is set to false. However when setting this to true, you can now jump on an elevator for it to teleport up and sneak to teleport down! This also does not disable the normal way to use elevators, by using F. You can use both options with this set to true!
+ Allow Classic Elevators: false can be changed in the /mt config menu.
+ New Config! Auto Logger Breaks Leaves: false, by default its set to false, however when set to true the autologger can break leaves, it doesn't collect drops instead it drops similar to leaves decaying. Axe durability is used but at a much slower rate and an axe is still required for this to operate. Logs will be broken first then leaves, unless this setting was recently changed the loggers will need time to switch over. This setting is useful for server with leave decay off!
+ New Device! AutoDuster! This device can use a brush to clean off debris from adjacent solar panels! After cleaning enough debris, this device will output sand! It has no idle power, but uses 5 power when cleaning debris off. Debris is cleaned off once it hits a level of 10 debris on a solar panel. Debris buildup is very slow so this should keep them really performant and be really useful!
+ New Tech! Solar Cleaning! This unlocks the AutoDuster, this tech needs 20 automation science packs and 20 logistic science to unlock.
+ New Device! Trade Beacon! This device can get trades for ships in orbit. There trades depend on the power grid score that its placed on. So if you want the best trade have it on your main power grid. Some trades are not available unless your have the tech unlocked. You can only ever have one of these placed, in the future this will change. The trades are mostly barter trades, so most trades don't take 1 item for trading. However some trades do. In addition to this, some trades can so up in all ship types. There is currently 3 types of orbital trade ships all have different items for trade.
+ New Tech! Communication Station! This tech only takes 10 automation science to unlock but unlocks the Trade Beacon!
Changes
+ Belts no longer drop their items on server shutdown, instead they are saved to the mover. Which the mover will now load its belt contents when the server boots. This has the added benefit of reducing startup times.
+ Pumps when overdriven not only run their action an additional time, but increase the amount of liquid they produce by an additional 100. This means a pump that's overdriven twitch, will produce 300 liquid per action, but since its overdriven twice, it will run this action 3 times, so when it produces water it will produces 900 liquid every 3 seconds. That's 9x the amount of water from a normal pump. This is useful for setup that need a lot of water.
Fixes
+ Fixed an issue with recipes using coal that would cause them to lock up under specific circumstances when provided with the correct ingredients.
+ Removed the glowing effect from one side of the lift. Sorry about this, this was left over when debugging lifts in the previous patch.
+ Optimized lift loading, this will make startups a little smoother.
+ Filters now work for AdvancedChests
+ Fixed an issue with barrel pumps not accepting liquid until you change the liquid.
+ Fixed an issue with the free version not populating the basic assembler with the needed recipes.
+ Fixed an issue where the recipe viewer would show premium recipes in the free version.
+ Removed some unnecessary items from the mt items menu in the free version.
Notes
+ You can always switch Item Mode in the config to ITEM, if you want to go back to using items instead of item displays. As bedrock users cannot see item displays, however in general Item Displays use a lot less resources then items. You could also switch to item mode in the event you discover a bug with smooth belt movement.
+ You can still use item displays without smooth movement by setting smooth movement to false and setting item mode to DISPLAY, this would also the best performance possible in the event your running a weaker server.
+ I did some testing between both item display mode and item mode, however keep in mind there was a lot of technical work done to pull smooth movement off like this, so if you experience any issues I would switch back to ITEM in Item Mode.
+ Rather then adding in an entire new device for pumping more water i wanted to take a different approach of using what is there. As im not a huge fan of this is a strictly better device that makes more water. In the future you can expect to see more devices utilizing this feature with the overdriver.
+ The new solar panel cleaners seem like a fair trade off to solar farms. If you want to use them into the mid to late game you will have to put some more effort into them besides just slapping panels down. You will have the choice of automating brush production, but you will always need to empty the sand it generates every once in awhile, which could be automated as well!
+ The new trade beacon device should help with general progression in minetorio, its intended to be most helpful in the early to mid game, but you can always use it to get a little boost to whatever your working on. In the future you will be able to make your own trades! Certain ships will only appear on specific planets in the future too.