Additions + New Config Option! Dust Buildup Rate, you can change this from 1.0 to something like 2.0 to make dust take 2x as long to buildup, or 0.5 to make it buildup 2x faster! Setting this to zero disables buildup entirely.
Changes + The Tidal Generator now produces power every 2 seconds instead of every 3 seconds. This effectively lets tidal generators make 33% more power. They seemed a bit week for their investment, they may be buffed again. This only applies to newly placed tidal generators.
+ Research Efficiency III now requires Research Efficiency II
+ Modular Power Armor now requires Utility Science, it always did before since the ingredients are unlocked from Utility Science.
+ Mk 2 Power Pylons now use 1 power every 6 seconds instead of every 3 like the normal power pylon. This was done to make the Mk 2 a little more appeasing to use.
Fixes + Fixed an issue with dropped items on belts allowing them to duplicate.
+ Fixed a visual issue with solar panels showing a negative power generation. This was a visual issue only.