(1) » Fixed bug where players wouldn't teleport instantly when a mine resets.
 (2) » Added sub-command: "/mines addalert (mine) (#)"
 (3) » Added sub-command: "/mines removealert (mine) (#)"
 (4) » Added a page 4 to "/mines help (page)"
 (5) » Added message: Messages.Mine.Alerts.Added (messages.yml)
 (6) » Added message: Messages.Mine.Alerts.Already Exists (messages.yml)
 (7) » Added message: Messages.Mine.Alerts.Removed (messages.yml)
 (8) » Added message: Messages.Mine.Alerts.Not an Alert (messages.yml)
 (9) » Updated "Mines (1.13 - 1.15.2)"'s messages.yml file. (My bad)
 (10) » Slight performance improvements on the mine resetting instance.
 
 
 Note:
 
 It is suggested that you allow your messages.yml to
 
 naturally regenerate for all the new messages.
 
 Have any suggestions? PM me or leave them in
 
 the discussion tab of this resource! 
 
 
  
  (Note: There is always an updated version of the
 
 config.yml on the main page of this resource.)
  
  
 
