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Medieval Factions
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Allows players to organize themselves into feudal, diplomatic, lawful groups akin to nations.
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External API, More Config Options, More Faction Flags & More Supported Languages
Changes in Medieval Factions v4.3
Created an external API for developers to use.
Callum added a new config option to limit the number of allowed characters in faction names.
Callum implemented a character limit for faction names.
Callum fixed ClassCastException errors printing in the console.
Added pt-br (Portugese Brazilian) as a supported language.
Integrated Fiefs with the plugin.
Showed fief information in the output of the /mf info command. (Requires
Fiefs
)
Fixed the debug flags inside classes not changing (until the server restarts) after enabling debug mode.
Added a config option to disable faction protections so players can interact with blocks in other factions' land.
Added the "limitLand" config option.
Added the "allowFriendlyFire" faction flag.
Added the "factionsCanSetPrefixColors" config option.
Added de (German) as a supported language.
Allowed faction owners to enable/disable fiefs through a faction flag. (Requires
Fiefs
)
Allowed operators to forcefully set faction flags with the /mf force flag command.
Created a Logger class to clean up the code related to debug messages.
Added a faction flag for whether or not officers can mint currency. (Requires
Currencies
)
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Sep 20, 2021
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Resource Information
Author:
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Total Downloads:
56,827
First Release:
Jun 9, 2020
Last Update:
Mar 30, 2025
Category:
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All-Time Rating:
45 ratings
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