The Freeze system has been improved so that when a subject is frozen, they cannot see, pick up items, build, or interact with anything.
When staff use /staff mode, they enter a ghost mode. This means that all actions they perform, such as looking at chests or using shulker, will not produce any sound. (Important note: items can be duplicated or even deleted. Please use this new feature professionally. If I see a lot of complaints, it will be removed.)
Sounds have been added to the menu and all sanctions. Specifically, sounds will now play when you click on menu options, ban, mute, or kick someone.
The entire configuration system has been changed, adding and separating messages into a separate file. Now, if you want to change the language, you can do so in the same configuration section.
Code (YAML):
# Plugin language (Options: en, es) # The plugin will look for the file in: lang/messages_{language}.yml language: es
An update checker has been added, so the plugin itself will notify you, either through the console or in-game, when a new update is available.
A new command, /warn, has been added. This allows you to warn players, and the configuration settings allow you to specify how many warnings are needed to ban, mute, or kick a player.
Two new commands, /staff take and /staff reset, have been added. These commands remove or reset player sanctions.
A mini-function has been added to autocomplete the /unban and /unmute commands. These commands will now only show players in the data who are muted or banned. If their ban or mute expires, they will no longer appear.
Plugin performance has been improved. The plugin now stores a record of UUIDs in data.yml (uuid-cache).