Note: If you are using MythicMobs you will need to have the latest version (5.0 or higher) or Magic will not load.
Additions
- Add mushroom_cow_variant entity data tag
- Add decor_item llama data tag
- Add engineering toggle to replace/ignore only earth blocks
- Add brush_entities parameter to engineering spells, to turn off replicate and clone copying entities
- Add clear_containers parameter to engineering spells, to clear (the copied versions of) containers when copying them
- Add min_radius parameter to AreaOfEffect action, to select entities within a ring
- Add /mage discover command for learning crafting recipes
- Add /mitem amount command to change the amount of an item stack
- Add sort option to AllEntities action
Changes
- Change coal+white dye -> black dye recipe changed to return 2 black dye
- Permission for mhelp command changed to magic.commands.mhelp for consistency
- The Wolf staff now uses a class to synchronize brushes and spells (great for PWI)
Fixes
- Update to latest MythicMobs API Note that because the Mythic API changed completely, you will need to update MythicMobs when you update Magic.
- Update to latest Towny API Same note applies, you will need to update Towny if you update Magic.
- Fix boss bar display for spells like Cloak when switching to a different class while the spell is active
- Fix issue updating mobs that have despawned on config reload
- Fix Pillager mob head
- Fix error saving an NPC that didn't successfully spawn an entity
- Ignore animation events while in an inventory, this prevents unintentional spell casts from dropping items while holding a wand