1.17.1 Support, New Recipe Types, How to Train Your Dragon example
1.17.1 Support
As predicted, a new version of magic was needed even though this was a very minor release. Bummer, but I think that's just life going forward.
Additions
New external example added, /mconfig fetch httyd - a "How to Train Your Dragon" config pack from Night!
Add type: option for recipes, 1.14+ only, can be any of: furnace,campfire,blasting,smoking,stonecutting and smithing (requires 1.16 or post-July 1.17 spigot)
Add EntityAnimation action, can make players or mobs swing their arms
New EffectLib parameters to support 1.17 particles:
to_color: Used for the dust_color_transition particlea
arrival_time: Used for the vibration particle
New effect player parameters to support 1.17 particles:
to_color: An alias for color2 to align with EffectLib parameters
particle_arrival_time: For playing individual vibration particles
Add equip_on_respawn: false option for mobs, to their equipment won't get reset on respawn/reload
Attributes on armor, wands and modifiers will now stack by default (stack: false to turn this off)
Add new handlers for combinations: alternate_jumping_up, alternate_jumping_down, alternate_sneak_down, alternate_sneak_up
Allow handlers to refer to other handlers, e.g alternate_jumping_up: alternate_jumping
Add potion_effects item config option for simple custom potion creation