Oops! Found a nasty EffectLib bug right after releasing 7.6.7.
7.6.8
- Fix effect bugs introduced in 7.6.7
- Add "track" parameter for automata spawners, to avoid despawning spawned mobs
7.6.7
- Fix spell descriptions not showing in the spellshop
- EMP will only affect levers and redstone blocks
- Fix spellshop not always auto-levelling after buying the last spell
- Add wand tagging system for use with requirements, make progressmenu easier to customize
- Some specific internal FX fixes (please let me know if any effects look weird now)
- Fix mana/regen boosts applied to classes
- /mtrait invisible works on armor stand NPCs
- Add CheckInventory action
- Add /mage+/wand add brush *, for adding all brushes to a wand (won't add variants pre 1.13)
- Make pistons indestructible to magic, to avoid issues restoring them (for now?)
- Fix player's health not restoring on relog if max health is buffed by a class
- Add "reduce" option to ApplyCooldown action to reduce cooldowns instead of clearing or increasing them
- Magic mobs configs now support adding drops or other behaviors to vanilla mobs or even players.
- Add mob option to avoid dropping loot if not killed by a player