- Wands now use right-click instead of drop by default!
- Some technical changes for performance and anti-glitching:
- Remove several calls to Player.updateInventory
- Remove unnecessary wand data saving, reducing item bobbing
- Change casting to use animate event rather than interact event
- Wand inventory, hotbar and brush instructions will now change to reflect wand controls
Bug report: A bug was just reported where left-clicking with a wand on a block will now break that block as if it were a normal item (still respecting build permissions of course). I'll try and get a fix for this when I can, if this sounds like a major problem for you then you may want to skip this version.
The problem is that wands now use the animate event for casting, so they no longer cancel the left-click interact event.