1.0.19
Custom Teleporting/portal:
- adjusted /tele unlink, now works within 1 block of you
Regions:
- Added /region, commands, these are used for creating set region areas with specific settings/entry/exit messages
- Commands, /region add name, /region select name (select opposite corners with stick), /region del name (deletes region), /region border name (shows regions border is a toggle)
- /region entry name "(blue)Entered (red)Spawn" ---This would show as Blue Entered and Red Spawn message when entering
- /region exit name "(red)Left (orange)Spawn" ---This would show as red colored Left orange colored Spawn when leaving the region
- the tab completion is smart will offer the correct syntex and when you start a color bracket it will offer tab options for the colors
- Settings include: block/item placement, breaking, hostile mob spawning, passive mob spawning, hunger regen, health regen, flight mode, speed, fall damage prevention, interact, fire spread, decay
- Regions are separate from faction claimed regions and wont allow a faction claim to claim into a /region, zone
- Note Fly mode enabled disables fall damage (vanilla function)
- Region claim functionality added
- Place a sign inside a region
- Line 1 (leave blank this will autopopulate with claimed players name)
- Line 2 cost in dollars to claim it
- Line 3 duration of claim (leave blank for infinite)
- Line 4 can be used for a label
- Players will be able to right click an available region sign claim, pay the price and claim it for the duration
- Once a player has claimed a region thru the sign, they will get block break/place/interact bypass allowing them to setup their shop for example without allowing other players access to it
Misc:
- Optimized server startup for loading config files, now loads the plugin considerably faster
- /skills, no longer works outside of zombie apocalypse world
Factions:
- Removed world spawn settings, moved to regions
Enchants:
- Added /enchants, this is a configurable way for players to enchant items
- drop an item in, it will show available enchants with their cost, and gives the option to remove an enchant from the item (no refund no configurable at moment)
- enchant cost is defined in custom_enchants.yml file in the config folder, you can simply add the cost: 100, field to any new enchant you add or if its missing