Conditional GUI release & Value checking via operators
This update is fully prepared for Conditional GUI use and adds several other useful features.
You can now use operators (>, >=, <, <=, = or ==, !=) to compare values and check if it matches the condition.
Ex. you can use "%vault_eco_balance% > 1000" to check if player has more than 1000 balance, etc. You can use placeholders on both sides.
There must be a space between the values and operator. You can use placeholder which return a numeric value, it won't work correctly if it returns for ex. time (1d 30m, etc.).
There is now a permission for Conditional GUI, which goes as follows: m0onlinegui.conditional.<conditional_name>, example: m0onlinegui.conditional.richplayers
You can also set a custom deny message if player tries to open a Conditional GUI that he does not have permission to.