Update is focused on CONSOLE, COMMAND and OPPED drops changing location placeholders (Do not worry, old placeholders would work as well)
- Added split X, Y and Z display, use same format as previous, but now write "x", "y" or "z" respectively replacing "location". For instance, %block_x%, %player_y_above_10_int%, %player_z_int% and so on
- Added new MOVE param, replacing ABOVE (this one also still supported), MOVE format is "move_(offsetX,offsetY,offsetZ)". For instance, %player_location_move_(-1,0.5,5)%, %player_location_move_(-1,0.5,5)_int% %block_z_move_(0,0,10)_int% and so on
- Changed location display without _int param, now location is rounded to two digits after dot (23.6736428734 became 23.67)
More info here, click me
Reach example:
"CONSOLE : fill %player_location_move_(-1,3,-1)_int% %player_location_move_(1,4,1)_int% sand"
This spawns sand cube above player