Added Auto Replenish Feature After a configured amount of time, loot containers will automatically refresh for individual players. This feature is disabled by default and can be enabled in the worlds.yml file, along with other related customizations.
It is important to note that the refresh time and the number of refills are tracked separately for each player.
Custom loot containers created with the /lootin set command can be disabled from auto-refreshing through the world configuration. However, after this update, you will need to reset these containers again using the command.
Sculk Sensors: Sculk sensors now trigger when a loot container is opened or closed.
/lootin info: The /lootin info command now displays the number of refills and the time remaining until the next refill when hovering over a player's name.
reset-seed-on-fill option is moved to worlds.yml file and it is enabled by default