In version 1.1.2, a new gate called
"Timer" was added, which sends a signal every 1 second. It can be created using a
brown carpet.
Particle rendering has been optimized to only display when a player is nearby (default:
16 blocks). This can be adjusted via the
'particlesViewDistance' value in the config.
A new command,
/logicgates debug, has been added. When a player is within
16 blocks, it provides
live updates on gate changes.