- Added the ability to disable spleef proximity joining. To disable, add "spleef.proximity-joining: false" to the config.
- Added the ability to change the timeout before the 2x2 blocks under a player's feet disappear when the snow is melting in spleef. To change it, add "spleef.melting-snow-standing-delay: 0.8" to the config. The units are in seconds, the default is 0.8. This update is only intended for compatibility with other plugins - when snow is melting, the idea is that players can not stop moving, so only change this if you are sure you want to change the game design.
This update adds the following to the config:
Code (Text):
spleef: #add this to the spleef section, don't create a duplicate section
#<other spleef settings>
proximity-joining: true
melting-snow-standing-delay: 0.8