- Added the PlaceholderAPI placeholder %lobbygames_<game>_<arenaId>_score%. If the game keeps track of a numerical score, this can be used to display it, and is specific to an arena id instead of a player. For example %lobbygames_soccer_2_score% would show the score of the 2nd soccer/football arena if there is an active game.
- The soccer/football jump boost feather will no longer activate on left click, just right-click while holding it. This is so that players do not have to constantly switch item slots while playing the game.
- Added a function Game#getScore() to the API. Unlike the previous function Game#getScore(Player), this is not specific to any player. The old function will not be deprecated because a player argument is still needed in games like Pool, but the 2 functions will return the same thing for all other scored games.