New name colour for people who have more than 24 hours (optional)
Changes / Improvements
Optimized the way the plugin counts down timers Instead of creating a new TimerTask for every single player, which costs a lot of server resources, a single one will now be created upon starting the timer, which is responsible for every player's timer as well as the plugin's global timer.
The boogeyman roll will no longer be cancelled immediately when there aren't enough players left Previously, the boogeyman roll would be cancelled when the requested amount of boogeymen was greater than the number of players. Now, the plugin will try lowering the amount of boogeymen first before cancelling.
Player timers will now always stay visible, even when paused for individual players and after being eliminated
bStats version bump (3.0.0 -> 3.0.2)
Fixes
Players on the same team can now no longer see each other while invisible
Dead players can no longer become the boogeyman
The lightning sound now plays for every player instead of just for the player who ran out of time
Corrected typo in a /lf modifytime confirmation message
Players should no longer be put in spectator upon death when they still have time left Just in case it does somehow happen again, you can fix it by reloading/restarting the entire server. Please report any issues you come across by creating an issue on the GitHub repository!