Welcome to 10.0.18
 
 The change you'll most be interested in is that player disguises have skins that bug out a lot less
 
 10.0.17 was skipped due to a bug
 
 
 
 - Fixed Falling Disguise
  
 - Fixed an issue with PaperMC
  
 - Fixed preferences.json preventing plugin from loading
  
 - Fixed an error where self disguises couldn't always refresh properly
  
 - Min radius of area cloud is now 0.1
  
 - Fixed a Y issue in falling block disguise grid lock
  
 - Added setGlowColor to FlagWatcher, currently doesn't support non-player disguises
  
 - Fixed a case where serialized player disguises sometimes were bugged
  
 - Fixed falling blocks for 1.12
  
 - Added ability to lock pitch and yaw
  
 - Added command aliases for /grabskin, /saveskin hmm
  
 - Clarified some /ld scoreboard debug
  
 - Don't set global locale langauge
  
 - Player Disguises have skins handled a bit differently, where they try to ensure they're loaded especially if you're frozen
  
 - Fix setExpires not working properly
  
 - Fix riding a player while disguised being weird
  
 - Add command alias for /ld logs
  
 - Fix inability to ride something disguised as a horse without bugging out
  
 - Fix multi-name breaking for non-premium
  
 - Fixed /ld update being unreliable
  
 - Added ability for player disguises to copy existing players display name
  
 - Fixed scoreboard colors not being copied properly for player names
  
 - Config has been clarified for multiname
  
 - Fixed falling blocks not locking to grid properly
  
 - Fixed an issue with itemstacks not serializing properly if they included special data, especially player heads
  
 - Added ability to customize what name is displayed above head, when turned on in config
  
 - Added ability to change the Y modifier on a disguise, if non-player or OP'd
  
 - Added messy fix for setEnraged turned to false
  
 - setArmor is no longer included in disguise string, instead it calls the individial armor methods