Introduction:
This update adds in a couple new features and permissions so please read the drafted notes carefully!
Latest release information/download can also be found here https://github.com/CoolLord22/OtherAnimalTeleport/releases/tag/v2.0-b26
Installation:
- Stop the server.
- Save a copy of your current folder
- Delete the old jar (in /plugins folder) and copy the new jar in place of it.
- Start the server.
- Modify the config to your liking, and restart the server (or run /oat reload) to update the changes.
- Report bugs you discover!
Additions:
+ [Addition] New metrics tracker to keep track of plugin usage data. Can be disabled via
bStats/config.yml
+ [Addition]
Added tab completion for the
/oat
command (suggests [reload, help]
+ [Addition]
Adding in chunk tickets to temporarily force the from/to chunks to remain loaded in while the entities are teleported
+ [Addition]
Added in new permission nodes to the plugin for further teleportation restriction! Permission nodes are as follows:
- otheranimalteleport.player.help: Gives access to the help command
- otheranimalteleport.player.use: Gives access to teleporting animals
- otheranimalteleport.player.teleportpets: Gives access to teleporting pets (requires otheranimalteleport.player.use)
- otheranimalteleport.player.teleportleashed: Gives access to teleporting leashed entities (requires otheranimalteleport.player.use)
Deletions:
– [Deletion]
1.15 dependency as 1.16 automatically is backward compliant
Modifications:
• [BUG FIX] Fixed the update checker as it was incorrectly parsing the build number (trying to compare the b in addition to the numerical value)
• [BUG FIX] Fixed bug that prevented leashed entities from being teleported (if using a plugin like
Lasso) Do note, this does NOT make it so any entity can be attached via a lead, this makes it so if you have a plugin that allows other entities to be leaded, they will teleport with the player!
• [BUG FIX] Fixed bug that was incorrectly casting entities to Animal when we should have been casting to LivingEntity
• [BUG FIX] Fixed issue with plugin not finding worlds loaded by a multiworld plugin; the startup of OAT is delayed until server has fully started
• [Modification] Bumped 1.15 dependency to
1.16.1-R0.1-SNAPSHOT adding support for new mobs