+ ADDED New land-expiration task
Since some time land-expiration was removed, since I wanted to make some improvements before. This update adds it back.
It's faster now and uses better algorithms to detect inactive players.
+ ADDED New options to /Lands teleport
By default players can only teleport to their claimed land
Bypass: lands.bypass.wilderness.teleport
# FIXED Wrong lands.chunks.NUMBER permissions in some cases