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Redstone Culler Improvements
Until now, the Redstone culler directly relied on the probabilistic chance of Redstone causing lag. While this provided a direct solution to Redstone lag, it often affected harmless yet frequently used blocks, such as pressure plates. With the current update, the Redstone culler uses a whitelist system that allows making exceptions to that rule. This should solve most issues with lagassist clearing what it shouldn't.
Fixes
I've gone over and fixed many of the issues that were reported on the EntryRise discord, from debug messages still left out to errors.
(!) As with all updates, I urge you to take care. It's best to delay updating until people start testing and make sure this version has no underlying bugs i haven't been able to find during testing. If it hurts waiting, make sure to try on a test server first, and then use in production.