Hello everyone, this update aims to fix some bugs present in the previous version and improve performance. I'm sorry to release it now but I'm just back from vacations and I have many things to do. Anyways I have finished the WorldGuard region implementation and I am taking some time to test it out as I want to release it without possible bugs or performance issues.
Changelog:
Rewrote the "MotionManager" module for 1.12+ servers. This module was responsible for detecting the sprinting and movements of the players. This was done as some users running PaperSpigot encountered some inconsistencies during combat.
Added some debug messages if there are errors in the config file so it will be easier to notice.
Fixed a bug where the combo-mode, if set to type 1, was not disabled correctly in the "disabled-worlds" list.
Fixed a bug where the combo-mode was not being disabled in the world that the player logs in to if specified in the disabled-worlds list.
The update checker now runs asynchronously and won't halt the server startup for some time if the Spigot API is offline/unreachable.
Improved memory usage by using data more intelligently, fixed a memory leak that could have occurred in specific scenarios.