King-Settings: # Should we allow players to become king in a row? Become-King-In-A-Row: false
# Should we prevent players to become king again without a delay? Cooldown: 5
# The permission to override king cooldown. Cooldown-Override-Perm: ""
# Should we apply an action bar message that displays current cooldown of player? Cooldown-Bar: true
# Should we apply the cooldown to the king when there is only one player in the arena? Cooldown-When-Alone: false
# Should we show the cooldown bar if player has cooldown and rejoins the arena again? Show-Cooldown-If-Rejoin: true
# Should we reset players' cooldown, other than new king, when someone becomes king? Reset-Cooldowns-On-New-King: true
Remove-Cooldown-On: # Should we remove player's becoming king cooldown when they join an arena, if they have? Join: false
# Should we remove player's becoming king cooldown when they leave an arena, if they have? Leave: false
Fixed fireworks damage players if they explode in a block.
Fixed some of the config options not updating properly.
Fixed rewards throw exception in some cases.
Fixed arena plate menu not centered in MC 1.20+.
Now reward executions are going to be in the main thread, in case async option is enabled.
Now async option is disabled by default.
Config Changes
Code (YAML):
King-Settings: # Should we allow players to become king in a row? Become-King-In-A-Row: false
# Should we prevent players to become king again without a delay? Cooldown: 5
# The permission to override king cooldown. Cooldown-Override-Perm: ""
# Should we apply an action bar message that displays current cooldown of player? Cooldown-Bar: true
# Should we apply the cooldown to the king when there is only one player in the arena? Cooldown-When-Alone: false
Remove-Cooldown-On: # Should we remove player's becoming king cooldown when they join an arena, if they have? Join: false
# Should we remove player's becoming king cooldown when they leave an arena, if they have? Leave: false
Now empty messages won't be broadcasted to in-game players such as kill messages in case they are empty (not blank messages will still be sent as an empty message).
Updated CommandFramework, ParticleLib and Commons libraries.
Hello everyone! In this update we have some serious improvements on our command system and general events. Also updated messages in-game and for console.
In this update we added a console message that logs the initiaziltion is finished and new message to help command that adds a link of our Discord server for support. Optimized all of the events. Fixed update notifier option in config and some other refactorings. Also the JAR size reduced around 10-15 kb.
Added message that logs the initiazilation is finished.
Added message to help command that adds a link of our Discord server.
Fixed default update notifier option was blank in config file.
In this update we have updated our libraries for better support. Fixed some typos in configuration files and added some information about the premium version of KOTL. Click
here to see features of the premium version.
Fixed 1.17 support and added support for 1.18. No new features but this is the most stable version. For any bug report or new feature suggestion create issue on my GitHub repo.