PLEASE UPDATE YOUR CONFIG.YML WITH THE OVERTIME FEATURE.
(add this following code inside config.yml)
Code (YAML):
overtime
:
#Useful for GTA Wanted Level. Reset when karma changes from fights and commands.
active
: false
first-delay
: 60
#first occurrence in seconds after a karma change.
next-delay
: 10
#every occurrences in seconds after the first one
values:
decrease:
value
: 5
limit
: 0
increase:
value
: 5
limit
: 0
Added:
- Change karma overtime :
- Made to change the karma of players automatically over time
- Can be used to both increase and decrease karma depending of situation (if you want to automatically stabilize karma somewhere between minimum and maximum karma)
- The overtime feature uses two delays: first and next.
- First delay is used when a player see his karma changed by hit, kill or command. It can be used to set a period of time before your karma can change over time.
- next delay is used once the first karma change overtime is done: perfect to make the karma change quicker or slower after the first one. it is used indefinetly until the player see his karma changed with hit/kill/command.
- Tier command on death :
- on tiers, can be used to launch commands when a player inside specified tier is killed: it works only if player is killed and not from a natural death. Perfect to put criminals in jails and put their karma back to default.