Change for job name usage in some situations so that now we are using job display name instead of more fixaded default job name used in commands. More flexibility. (hbarreau)
Fix relating to memory leak when you have block protection enabled which would have been increasing memory usage over time without cleaning it up more properly
Lowered overall memory usage for block protection
Fix for issue with enchanting action not translating material names
Added option to define default behavior while entering /jobs without any variable. By default we will show help page as we did before. You can choose option to open jobs browse gui. Finally third option, which provides most freedom for you, is option to define one or more commands you would like to perform. This could redirect player to custom GUI or custom informational page if needed. Its all in your hands.
Removed option to define GUI filler itemStack as now we will use one from CMILib which by default is black glass pane.
Updated GUI navigation button handling which now supports things like defining player heads with custom textures for more flexibility.
Added new button into jobs browse GUI on top right corner which can perform custom commands. By default it will close inventory, but you can define as many commands as you want, like redirect player back to another custom UI