V 4.0
Hey People, happy new year
So after popular demand, I have added a
Fisher Minion!
To be able to use this Minion you will need to update some configuration files:
If you need assistance updating, just send me a PM (Maybe also send me your config files so I can send you them back with the changes)
Skins.yml:
Code (Text):
#Add this under the Skins: list
Fisher:
DisplayName: "&3%PLAYERNAME%'s Fisher"
HeadItem: "%HEAD%"
HeadDisplayName: "&7Default &cFisher Skin"
Body: "51,153,255"
Legs: "153,255,255"
Boots: "51,153,255"
controlpanel.yml:
Code (Text):
Fisher:
Settings:
Size: 54
DisplayName: "&c%MINIONNAME% Panel"
FillerItem:
Slot: filler
Item: STAINED_GLASS_PANE:7
Action: none #Possible Actions: NONE, CLOSE, LEVELUP, ROTATE_NORTH, ROTATE_EAST, ROTATE_SOUTH, ROTATE_WEST,ROTATE, SKINS (opens Skin Menu for that minion), ATTACHCHEST, RENAME, PAYHEAL, HEAL (PAYHEAL will charge the user in money, HEAL will not), EXP (Gives the experience the minion has to the player)
DisplayName: " " #Placeholders: %MINIONNAME% get the minion name, %HEALTH% get the current minions health, %NEXTLEVELCOST% cost for the next level, %SETTINGVALUE% for the value of the setting, and %NEXTSETTINGVALUE% for the next (upgraded) setting value), and %LEVEL% current minion level
Lore: [] #Same placeholders as aboved
Skins:
Slot: 19
Item: SKULL:%DEFAULTSKIN%
Action: SKINS
DisplayName: "&e&lSkin Menu"
Lore:
- "&7Click this to change your"
- "&7Minions Skin!"
North:
Slot: 20
Item: SKULL:MHF_ArrowUp
Action: ROTATE_NORTH
DisplayName: "&e&lRotate North"
Lore:
- "&7Click this to change the"
- "&7Direction of your minion"
- "&7to North"
East:
Slot: 21
Item: SKULL:MHF_ArrowRight
Action: ROTATE_EAST
DisplayName: "&e&lRotate East"
Lore:
- "&7Click this to change the"
- "&7Direction of your minion"
- "&7to East"
South:
Slot: 22
Item: SKULL:MHF_ArrowDown
Action: ROTATE_SOUTH
DisplayName: "&e&lRotate South"
Lore:
- "&7Click this to change the"
- "&7Direction of your minion"
- "&7to South"
West:
Slot: 23
Item: SKULL:MHF_ArrowLeft
Action: ROTATE_WEST
DisplayName: "&e&lRotate West"
Lore:
- "&7Click this to change the"
- "&7Direction of your minion"
- "&7to West"
PayToHeal:
Slot: 24
Item: GOLDEN_APPLE
Action: PAYHEAL
DisplayName: "&e&lHeal Minion"
Lore:
- "&7This will cost"
- "&7$200" #Change the amount if needed in the config.yml
Hopper:
Slot: 25
Item: HOPPER
Action: ATTACHCHEST
DisplayName: "&e&lAttach a chest"
Lore:
- "&7Attach a chest to this minion"
- "&7so that its fish go into it!"
Stats:
Slot: 30
Item: DIAMOND_PICKAXE
Action: NONE
DisplayName: "&e&lStats"
Lore:
- "&7Your minion has caught"
- "&e%STATS% &7fishy's since being placed"
Nametag:
Slot: 31
Item: NAME_TAG
Action: RENAME
DisplayName: "&e&lRename"
Lore:
- "&7Click to Rename"
- "&7The minion!"
Health:
Slot: 32
Item: COOKED_BEEF
Action: NONE
DisplayName: "&e&lHealth"
Lore:
- "&7Your minions health is"
- "&e%HEALTH%/20"
UpgradeMinion:
Slot: 40
Item: GOLD_INGOT
Action: LEVELUP
DisplayName: "&e&lLevel Up"
Lore:
- "&7Upgrade the Minion to the"
- "&7next level"
- "&7Cost: &e$%NEXTLEVELCOST%"
Close:
Slot: 49
Item: NETHER_STAR
Action: CLOSE
DisplayName: "&c&lClose"
Lore:
- "&7Click to Close"
- "&7the menu"
and lastly, config.yml
Code (Text):
#Under the Minions: bit at the bottom
Fisher:
Settings:
TicksPerAnimation: 4
TicksPerAction: 60 #one attempt to catch a fish
DefaultSkin: Fisher
Health:
EnableHealth: true
ActionPerHealth: 20
RightClickWithFoodToFeed: true
FeedWithMoney: true
FeedWithMoneyCost: 200
DisplayItem:
Item: NETHER_STAR
Damage: 0
Glow: true
DisplayName: "&eFisher Minion"
Lore:
- "&7Right-Click this Minion"
- "&7to place it! Once placed"
- "&7it will start fishing"
- "&7in water pools 4 blocks"
- "&7within range"
- "&7Remember to feed it!"
- " "
- "&eTotal fish caught: &b%STATS%"
- "&eLevel: &b%LEVEL%"
[+] Added Fisher Minion