JetsMinions | #1 MINIONS PLUGIN  | ACTIONS  | UPGRADES | ANIMATIONS | ROBOTS | [1.8 - 1.21] icon

JetsMinions | #1 MINIONS PLUGIN | ACTIONS | UPGRADES | ANIMATIONS | ROBOTS | [1.8 - 1.21] -----

An Efficient, highly customizable Minions/Robots plugin with TONS of hooks..



Version 4.0!
V 4.0
Hey People, happy new year :)

So after popular demand, I have added a Fisher Minion! To be able to use this Minion you will need to update some configuration files:

If you need assistance updating, just send me a PM (Maybe also send me your config files so I can send you them back with the changes)

Skins.yml:
Code (Text):

#Add this under the Skins: list
Fisher:
  DisplayName: "&3%PLAYERNAME%'s Fisher"
  HeadItem: "%HEAD%"
  HeadDisplayName: "&7Default &cFisher Skin"
  Body: "51,153,255"
  Legs: "153,255,255"
  Boots: "51,153,255"
 
controlpanel.yml:
Code (Text):

Fisher:
  Settings:
    Size: 54
    DisplayName: "&c%MINIONNAME% Panel"
  FillerItem:
    Slot: filler
    Item: STAINED_GLASS_PANE:7
    Action: none #Possible Actions: NONE, CLOSE, LEVELUP, ROTATE_NORTH, ROTATE_EAST, ROTATE_SOUTH, ROTATE_WEST,ROTATE, SKINS (opens Skin Menu for that minion), ATTACHCHEST, RENAME, PAYHEAL, HEAL (PAYHEAL will charge the user in money, HEAL will not), EXP (Gives the experience the minion has to the player)
    DisplayName: " " #Placeholders: %MINIONNAME% get the minion name, %HEALTH% get the current minions health, %NEXTLEVELCOST% cost for the next level, %SETTINGVALUE% for the value of the setting, and %NEXTSETTINGVALUE% for the next (upgraded) setting value), and %LEVEL% current minion level
    Lore: [] #Same placeholders as aboved
  Skins:
    Slot: 19
    Item: SKULL:%DEFAULTSKIN%
    Action: SKINS
    DisplayName: "&e&lSkin Menu"
    Lore:
      - "&7Click this to change your"
      - "&7Minions Skin!"
  North:
    Slot: 20
    Item: SKULL:MHF_ArrowUp
    Action: ROTATE_NORTH
    DisplayName: "&e&lRotate North"
    Lore:
      - "&7Click this to change the"
      - "&7Direction of your minion"
      - "&7to North"
  East:
    Slot: 21
    Item: SKULL:MHF_ArrowRight
    Action: ROTATE_EAST
    DisplayName: "&e&lRotate East"
    Lore:
      - "&7Click this to change the"
      - "&7Direction of your minion"
      - "&7to East"
  South:
    Slot: 22
    Item: SKULL:MHF_ArrowDown
    Action: ROTATE_SOUTH
    DisplayName: "&e&lRotate South"
    Lore:
      - "&7Click this to change the"
      - "&7Direction of your minion"
      - "&7to South"
  West:
    Slot: 23
    Item: SKULL:MHF_ArrowLeft
    Action: ROTATE_WEST
    DisplayName: "&e&lRotate West"
    Lore:
      - "&7Click this to change the"
      - "&7Direction of your minion"
      - "&7to West"
  PayToHeal:
    Slot: 24
    Item: GOLDEN_APPLE
    Action: PAYHEAL
    DisplayName: "&e&lHeal Minion"
    Lore:
      - "&7This will cost"
      - "&7$200" #Change the amount if needed in the config.yml
  Hopper:
    Slot: 25
    Item: HOPPER
    Action: ATTACHCHEST
    DisplayName: "&e&lAttach a chest"
    Lore:
      - "&7Attach a chest to this minion"
      - "&7so that its fish go into it!"
  Stats:
    Slot: 30
    Item: DIAMOND_PICKAXE
    Action: NONE
    DisplayName: "&e&lStats"
    Lore:
      - "&7Your minion has caught"
      - "&e%STATS% &7fishy's since being placed"
  Nametag:
    Slot: 31
    Item: NAME_TAG
    Action: RENAME
    DisplayName: "&e&lRename"
    Lore:
      - "&7Click to Rename"
      - "&7The minion!"
  Health:
    Slot: 32
    Item: COOKED_BEEF
    Action: NONE
    DisplayName: "&e&lHealth"
    Lore:
      - "&7Your minions health is"
      - "&e%HEALTH%/20"
  UpgradeMinion:
    Slot: 40
    Item: GOLD_INGOT
    Action: LEVELUP
    DisplayName: "&e&lLevel Up"
    Lore:
      - "&7Upgrade the Minion to the"
      - "&7next level"
      - "&7Cost: &e$%NEXTLEVELCOST%"
  Close:
    Slot: 49
    Item: NETHER_STAR
    Action: CLOSE
    DisplayName: "&c&lClose"
    Lore:
      - "&7Click to Close"
      - "&7the menu"
 
and lastly, config.yml
Code (Text):

#Under the Minions: bit at the bottom
Fisher:
  Settings:
    TicksPerAnimation: 4
    TicksPerAction: 60 #one attempt to catch a fish
    DefaultSkin: Fisher
  Health:
    EnableHealth: true
    ActionPerHealth: 20
    RightClickWithFoodToFeed: true
    FeedWithMoney: true
    FeedWithMoneyCost: 200
  DisplayItem:
    Item: NETHER_STAR
    Damage: 0
    Glow: true
    DisplayName: "&eFisher Minion"
    Lore:
      - "&7Right-Click this Minion"
      - "&7to place it! Once placed"
      - "&7it will start fishing"
      - "&7in water pools 4 blocks"
      - "&7within range"
      - "&7Remember to feed it!"
      - " "
      - "&eTotal fish caught: &b%STATS%"
      - "&eLevel: &b%LEVEL%"
 


[+] Added Fisher Minion
----------, Jan 1, 2019
Resource Information
Author:
----------
Total Downloads: 3,392
First Release: Aug 30, 2018
Last Update: Dec 20, 2024
Category: ---------------
All-Time Rating:
188 ratings
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Released: --------------------
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