Fixed bossbar not showing up when live scanning after a scan command has been run, now supports multiple bossbars
Fixed worldedit changes not being count in live chunk scanning - now using a new method which supports every plugin.
Added a config option to disable the bossbar/notification bar when the general tile limit has been disabled. Please note: the actionbar/bossbar will still show up when having custom defined materials!
config.yml changes:
Added general.always_show_notification
messages.yml changes:
Added messages.realtime_check_no_limit
Thank you @vikicraft (GitHub) for pointing these out!