- Added a prevention that removes players from vehicles if they enter the vehicle in survival/adventure and then switch to creative. (vehicle-enter-prevention)
- Added a config option to be able to combine the inventories for survival mode & adventure mode.
- Fixed a major issue that broke swapping completely.
- Fixed a bug where if you placed gravity blocks too quickly, it would spam errors in the console and not store them properly.
- Fixed /getitem to where it won't let you get blacklisted items.
- Made it so that if a block that was placed in creative is exploded, the item(s) will now either not drop, or not break (depending on the config options for track-block-placement)
- Made it to where if a player interacts with a blacklisted item, it will be removed from their inventory.