HuskHomes 2.8 is now available at last and it adds
new admin permissions to let staff members view, edit, delete & teleport to other player's private and public homes for easy moderation, as well as a plethora of other optimizations, fixes & tweaks.
- Admins can now teleport to, edit and delete private homes so long as they have the respective permission node:
- huskhomes.home.other
- huskhomes.delhome.other
- huskhomes.edithome.other
- This is done through /home owner_name.home_name, /edithome owner_name.home_name and /delhome owner_name.home_name respectively (fairly self explanatory)
- Fixed an issue preventing the plugin from correctly disambiguating between similarly named players when using teleport and teleport request commands
- Warps and homes now have timestamps tracking when they were set and can be viewed in the edithome/editwarp menu
- Added support for a new server map plugin, Pl3xMap
- Greatly optimised database handling and performed general plugin cleanup, warning reductions & refactoring.
- HuskHomes now uses its own icons on maps; can be changed by replacing them in the /HuskHomes/marker-icons folder if you are using the map integration.
- Fixed the database upgrade system not working correctly in some circumstances
- Updated it-it (Italian) locale, courtesy of Villag3r
- Bump VaultAPI to 1.7.1
- Fully asynchronised the EssentialsX migrator to allow massive amounts of data to correctly transfer
- API: Renamed two methods to fix inconsistent capitalisation and deprecated the old ones (check the Javadocs!)
To upgrade, simply drag+drop.
You must regenerate your messages file for this release as it makes important changes. Or, copy these updated locales from
this page into your file:
- edit_home_options
- edit_home_options_make_public
- edit_home_options_make_private
- home_list_item