Horror⚡️(with Herobrine) icon

Horror⚡️(with Herobrine) -----

The BEST and SIMPLEST horror plugin for your community.



|2.9.8| Update



Code (YAML):
####################################################################################
#                                                                                  #
#                     HORROR MINECRAFT PLUGIN  Made by Francies                    #
#                      For any help checkout my Discord Server                     #
#                       Leave a review on Spigot or BuiltByBit                     #
#                        it will be a huge help                                    #
####################################################################################

config_version
: "6.9" # DO NOT CHANGE THIS


##########################################
#                 General                #
##########################################
# You need WorldGuard and Fawe in order to use this feature
# Players in these worldguard regions will not be affected by any events. Except Full Moon and Quests
regions
:
 - "AREA1"


##########################################
#                 Sounds                 #
##########################################
Sounds
:
  enabled
: true   # Enable or disable the scary sounds feature
  min_cooldown_seconds_sounds
: 10   # Minimum cooldown between two sounds (in seconds)
  allow_random_walk_instead_of_sound
: true # Random Sounds can be replaced by Steps [NEW]
  walk_min_seconds
: 3   # Minimum duration of walking sound (in seconds)
  walk_max_seconds
: 5   # Maximum duration of walking sound (in seconds)
  step_interval_ticks
: 10   # Interval between each step sound (in ticks, 20 ticks = 1 second)
  only_play_at_night
: false # Sounds will only play at night if true
  global_sounds
: # global list,used when biome_selection it's false
    - ENTITY_CREEPER_PRIMED
    - ENTITY_ENDERMAN_SCREAM
    - AMBIENT_CAVE
    - ENTITY_GHAST_SCREAM
  biome_selection
: false   # if set to true the biomes listed below will be used
  scary_sounds_per_biome
:
    PLAINS
:
     - AMBIENT_CAVE
      - ENTITY_WOLF_HOWL
    FOREST
:
     - AMBIENT_CAVE
      - BLOCK_WOOD_STEP
    SWAMP
:
     - ENTITY_SLIME_SQUISH
      - ENTITY_WITCH_AMBIENT

    # Add more biomes if you want, make sure that the biome name exist

######################################
# Configuration for jumpscare events #
######################################
Jumpscare
:
  cooldown_seconds
: 60   # cooldown in seconds for the jumpscare command
  enabled
: true   # Enable or disable the jumpscare feature
  min_cooldown_seconds_jumpscare
: 10   # Minimum cooldown between jumpscare events (in seconds)
  only_at_night
: false # Jumpscares will only play at night if true
  global_mobs
: # global list,used when biome_selection it's false
    - ZOMBIE
    - SKELETON
    - CREEPER
    - SPIDER
  biome_selection
: false # if set to true the biomes listed below will be used
  effects
:
    slowness
:
      type
: SLOWNESS   # potion type, use the one from your version of minecraft
      duration
: 60     # duration in ticks
      amplifier
: 5     # Power of the effect
    blindness
:
      type
: BLINDNESS
      duration
: 60
      amplifier
: 5
  scary_mobs_per_biome
:
    PLAINS
:
     - ENDERMAN
      - SLIME
    FOREST
:
     - ZOMBIE
      - SKELETON
    DESERT
:
     - HUSK
      - CREEPER
    # Add more biomes if you want, make sure that the biome name exist
##############################################
# Configuration for the scary torch mechanic #
##############################################
ScaryTorch
:
  enabled
: true   # Enable or disable the scary torch feature
  torch_change_percentage
: 25   # Percentage chance to replace a normal torch with a redstone torch
  torch_placement_cooldown
: 10   # Number of torch placements before the chance is applied again (in seconds)
  scary_sound
: AMBIENT_CAVE   # Scary sound that plays when the torch changes

##################################################
# Configuration for infested doors and trapdoors #
##################################################
Infested_door_trapdoor
:
  enabled
: true   # Enable or disable the infested door and trapdoor feature
  door_trapdoor_types
: # You can add whatever you want
    - OAK_DOOR
    - IRON_DOOR
    - BIRCH_TRAPDOOR
    - SPRUCE_DOOR
    - IRON_TRAPDOOR
  door_trapdoor_cycles
: 4   # Number of open/close cycles
  min_cooldown_seconds
: 10   # Minimum cooldown between door/trapdoor events (in seconds)

#########################################
# Configuration for the full moon event #
#########################################
FullMoon
:
  enabled
: true   # Enable or disable the full moon night event
  enable_moonnight
: true   # Enable or disable the full moon night
  enable_thunderstorm
: true   # Enable or disable thunderstorms during the full moon event
  enable_broadcast
: true   # Enable or disable the broadcast message during the event
  enable_wolf_attack
: true # Wolf will attack you during FullMoon
  full_moon_night_probability
: 20   # Chance (%) for a full moon night and thunderstorm to occur
  broadcast_message
: # Multi-line broadcast message shown during the full moon event
    - "&c&lIt's a dark and stormy night!"
    - "&c&lThe full moon shines as thunder roars!"
  world_names
: # List of worlds where the full moon event can occur
    - "world"

###############################################
# Configuration for the infested sign feature #
###############################################
InfestedSign
:
  enabled
: true   # Enable or disable the infested sign feature
  particle_type
: ASH   # Particles type
  removal_delay
: 200     # Time between sign despawn (in ticks)
  spawn_interval
: 600   # Time between sign spawns (in seconds)
  sign_material
: "DARK_OAK_SIGN"   # Type of sign to use
  phrases
: # List of phrases for the signs (supports color codes)
    - line1
: "&4&lI see you!"
      line2
: ""
      line3
: ""
      line4
: ""
    - line1
: "&4&lStay away from the dark!"
      line2
: ""
      line3
: ""
      line4
: ""
  world_names
: # List of worlds where the sign can spawn
    - "world"

###############################################
# Configuration for the HomeJumpscare feature #
###############################################

HomeJumpscare
:
  enabled
: true
  door_opens_threshold
: 5   # Number of open ports required to activate the jumpscare
  scare_chance
: 0.3   # Chance of jumpscare with mob running towards player
  message
: "&4knock knock..."
  mobs
: # List of mobs
    - ZOMBIE
    - SKELETON
    - CREEPER


###############################################
#   Configuration for the abduction feature   #
###############################################

abduction
:
  enabled
: true # Enable or disable feature
  interval
: 6000 # Time interval between abductions (ticks)
  duration
: 300 # (ticks)
  message
: "&4&lGoodbye..." # Message shown by the skeleton
  levitationEffectType
: "LEVITATION"   # Tipo di effetto da usare (es. "LEVITATION", "JUMP", ecc.)
  particles
: "END_ROD"


###############################################
#                 Messages                    #
###############################################

Messages
:
  only_players
: "Only players can execute this command!"
  no_permission
: "You do not have permission to execute this command!"
  no_target
: "You must specify a player to scare!"
  invalid_target
: "The player %target% is not online!"
  cooldown_active
: "You must wait %time_left% seconds before using this command again!"
  jumpscare_success
: "You have successfully scared %target%!"
  only_at_night
: "You can scare only at night!"
  update_message
:
    - "&0&l[&c&lHorror&f&lMC&0&l]&r &eA newer version is available
: &f%latest_version%"
    - "&0&l[&c&lHorror&f&lMC&0&l]&r &bDownload link
: &f%download_url%"



###############################################
#                Quests                       #
###############################################

Quests
:
  enabled
: true
  database
:
    type
: "sqlite" # choose 'mysql' or 'sqlite'
    sqlite_file
: 'data.db' # if you enabled sqlite
    host
: localhost
    port
: 3306
    database
: minecraft
    username
: root
    password
: your_password_here
    useSSL
: false
    allowPublicKeyRetrieval
: true
  head
:
    texture
: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzk2ZjUzOTg0NTJlY2QxOGZlNmZkZGIyY2ZmYWZiM2UxYmZjN2I2N2ZiNTUzZWU3ZmQ4Mjc3ZGU1Zjg3NjMifX19"
    name
: "jack-o'-lantern"
  sound
:
    foundHead
: "ENTITY_PLAYER_LEVELUP"
    foundAllHeads
: "UI_TOAST_CHALLENGE_COMPLETE"
    alreadyBroken
: "ENTITY_VILLAGER_NO"
  messages
:
    noPermission
: "&cYou do not have permission to execute this command!"
    onlyPlayers
: "&cOnly players can use this command."
    headReceived
: "&aYou have received a special Halloween head!"
    commandName
: "halloweenquest"
    headNotPlaced
: "&cThis head was not placed via quest."
    headAlreadyBroken
: "&cYou have already broken this head!"
    headBrokenSuccess
: "&aYou have broken a head!"
    allHeadsBroken
: "&aYou have broken all the heads, cool!"
    statsHeader
: "&6Head-breaking statistics:"
    playerStats
: "&e{player}: &c{broken}/{total} heads broken"
    errorRetrievingStats
: "&cAn error occurred while retrieving the statistics."
    headsRemovedSuccess
: "&aHeads have been removed from the world and the database."
    errorRemovingHeads
: "&cAn error occurred while removing the heads."
    totalHeads
: "&aYou found &e{broken}/{max} &aheads!"
    headListHeader
: "&6Placed Heads:"
    headListItem
: "&6Head {head}"
    headListItemHover
: "Location: {location}\nPlaced at: {timestamp}"
    headListEmpty
: "&cNo placed heads found."
    headTPSuccess
: "&aTeleported to head {head}"
    headTPWorldNotFound
: "&cWorld not found: {world}"
    headTPInvalidLocation
: "&cInvalid location format for head {head}"
    headTPNotFound
: "&cHead not found with ID {head}"
    headTPError
: "&cError teleporting: {error}"
  prefix
: "&7[&6Quest&7] &r"

###############################################
#                Herobrine                    #
###############################################
herobrine
:
  enabled
: true   # Enable or disable Herobrine
  npc_plugin
: "citizens"   # Could be "citizens", "znpcs", o "none"
  allowed_biomes
: # Set to "[]" if you want to herobrine  be spawned everywhere
    - "PLAINS"
    - "FOREST"
    - "SWAMP"
  world
: "world"   # Name of the world where Herobrine can spawn
  only_at_night
: false   # Herobrine only appears at night if set to true
  distant_spawn_despawn_ticks
: 400   # Maximum time before despawn if Herobrine spawns at a distance (in ticks)
  close_spawn_despawn_ticks
: 200   # Maximum time before despawn if Herobrine spawns close (in ticks)
  torch_chance
: 0.2   # Percentage chance for Herobrine to leave a redstone torch after despawn
  mossy_cross_chance
: 0.3
  spooky_sound
: "AMBIENT_CAVE"   # Sound played when Herobrine appears
  despawn_sound
: "ENTITY_ENDERMAN_TELEPORT"   # Sound played when Herobrine despawns
  despawn_particles
: "SMOKE"   # Particles generated when Herobrine despawns
  appearance_cooldown_seconds
: 10   # Cooldown time before Herobrine can appear again
  helpPlayer
:   # related to disk11 event
   potion_effects
:
   - "SPEED:60:1"           # Speed for 60 seconds with amplifier 1 (Speed I)
    - "REGENERATION:30:2"   # Regeneration for 30 seconds with amplifier 2 (Regeneration II)
    - "STRENGTH:45:1"       # Strength for 45 seconds with amplifier 1 (Strength I)
    - "RESISTANCE:90:3"     # Resistance for 90 seconds with amplifier 3 (Resistance III)
    - "JUMP:120:2"           # Jump Boost for 120 seconds with amplifier 2 (Jump Boost II)
  disk_11_event
:
    enabled
: true
    cooldown_seconds
: 300   # cooldown between disk11 event (in seconds)
    message1
: "&4&lbad choice..."
    message2
: "&4&lYou might regret it..."
    message3
: "&4&lI like you, I will make you a powerful being..."



# PAPI
# %quest_total_heads%
# %quest_player_N% N = player number in ranking
# %quest_score_N% N =  must be the same number as the placeholder above
----------, Apr 13, 2025
Resource Information
Author:
----------
Total Downloads: 4,848
First Release: Sep 12, 2024
Last Update: Apr 13, 2025
Category: ---------------
All-Time Rating:
6 ratings
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