Introducing gradients!
Now HexNicks makes it easy to get beautiful gradients in your nicknames. The formatting is simple, for the example above the command was:
Code (Text):
/nick <gradient:#1eae98:#d8b5ff>Majekdor</gradient>
Note: The closing tag is optional if you don't want anything after the initial text.
The first gradient tag can also take more than 2 hex codes, though they must be in the standard six-character hex format.
This update also adds support for PlaceholderAPI! If you want to use a player's nickname from HexNicks in a message the placeholder is %hexnicks_nick%. If you want any other placeholders please let me know on
Discord.
I have also added a new config option for whether or not to have HexNicks apply color codes to messages in the chat. By default, the plugin will not format normal chat messages. You can enable it in the config.yml. If use-permissions is enabled, only players with the permission node "hexnicks.chat" will be able to use color codes in chat.
Behind the scenes:
HexNicks has switched to JSON for nickname storage. You shouldn't even notice this as the plugin will automatically pull nicknames from the old storage file into JSON and delete the old file.